Going to town on this, note the strategically positioned label here:
On the topic of screenshots from my YouTube account:
At some point, i will put something together about why green isn't made of yellow and blue, but that can wait. So far, i'm just annoyed and equally puzzled at the transformation the camera carried out as an inversion. It is an inversion, to be sure, but not a particularly obvious one, and to my mind not the most useful one. The intro and outro screens:
and has the hex triplet value 85FD05. In binary, this is 100001011111110100000101. Here's the RGB inversion of it:
which has the hex triplet value of 7A02FA, which is 011110100000001011111010. In other words, everything which is a zero in one is a one in the other. Contrast this with the rather less pretty value inversion version:
whose RGB hex triplet value is 010200, which is 00010000001000000000. I consider this to be complete rubbish. I appreciate that there's more to life than the RGB colour space, but can't understand why this decision was made. Maybe there's something to do with the way CCDs work which make it easier to manage. However, it also means that in this video:
the intro and outro screens are inverted differently than the main part of the video. Having said that, the white and black examples at least still work fine.
If you happen to have ploughed through this tedious diatribe up to this point, kindly recall that i'm not writing this so that anyone reads it but in a sense the reverse, so that may be a couple of minutes of your life you'll never get back but you have nobody to blame but yourself and no-one's forcing you to read all this b0llox.